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Mekong - Unreal Engine 4.27 - Squad

Mekong is a reworking of the Sanxian map originally developed by Offworld Industries for the game SQUAD. This is a sneak peak of my work on Mekong.

This map was made in Unreal Engine 4.27

Landing Zone

Landing Zone

Fire Support Base "Argonne"

Fire Support Base "Argonne"

Fire Support Base "Argonne"

Fire Support Base "Argonne"

Fire Support Base "Argonne"

Fire Support Base "Argonne"

Fire Support Base "Argonne"

Fire Support Base "Argonne"

Fire Support Base "Checkmate"

Fire Support Base "Checkmate"

Fire Support Base "Checkmate"

Fire Support Base "Checkmate"

AA guns

AA guns

Cobra Crash

Cobra Crash

Docks

Docks

Fire Support Base "Charlie Brown"

Fire Support Base "Charlie Brown"

Fire Support Base "Charlie Brown"

Fire Support Base "Charlie Brown"

Fire Support Base "Charlie Brown"

Fire Support Base "Charlie Brown"

Radio Tower

Radio Tower